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[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages- ... Read more
API Updater Throws InvalidOperationException when opening a project with...
Steps to reproduce:1. Open User-supplied project with the Library folder deleted2. Inspect Console window Expected: no circular refe... Read more
[ScriptableBuildPipeline] Static batching does not work on iOS or Android
Bundles built with the scriptable build pipeline are larger than classic build pipeline.Per comparing resulting bundles built with S... Read more
[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...
[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro:1. Download the Lost Crypt De... Read more
[Scene View] Tolerance property slider doesn't work in PBR validation se...
Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window. Steps to repro:1. Create a New Proje... Read more
[UIElements] Selected item in resized ListView UIElement with scrollbar ...
How to reproduce:1. Open attached project "ListView.zip" and scene "SampleScene"2. In Assets window, open "ListViewNavigation.cs"3. ... Read more
"Entering Playmode with Reload Domain disabled" log appears when Configu...
How to reproduce:1. Create a new project2. Edit > Project Settings > Editor3. Enable "Enter Play Mode Options (Experimental)4.... Read more
2D Sprite movement handles can be clipped by the camera
2D sprites handles can appear clipped in the scene view and can disappear. Steps to reproduce- Create a new empty scene- Create a ne... Read more
[HDRP][D3D12 / DXR] Editor crashes when using ProBuilder in Vertex Edit ...
How to reproduce:1. Open the attached project named "Case_1213285"2. Open the SampleScene3. Open the ProBuilder window4. Switch to V... Read more
Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...
How to reproduce:1. Open the user's attached project "PaintingSim.zip"2. Open Project window and right-click on an empty space3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes