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[VCS] VFX Assets check out .meta only in its Inspector
How to reproduce:1. Create a new HDRP project in your preferred workspace and open it2. Connect the project to Perforce3. Create a n... Read more
Paused/stopped particle systems are being calculated and using cpu on th...
How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more
[Mobile] Memory Leak when using AR Foundation and switching scenes
How to reproduce:1. Open the attached project2. Set iOS as build target3. In Player settings, set camera usage description4. Build t... Read more
Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more
Input System package does not re-resolve bindings when adding a new bind...
To reproduce:1. Open attached project ("case_1218544.zip")2. Open Assets > Scenes > "SampleScene" scene3. Press Play, in Game ... Read more
[PopupWindow] Input actions propagate on the window underneath, if launc...
Reproduction steps: 1. Open "1218744_PopupInputPropagation.zip" project2. Open "Window > Test > Test Window With Popup"3. Open... Read more
[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...
GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more
Animation Controller states cannot be selected when dragged past a certa...
To reproduce:1. Open a new project2. Create and open Animation Controller3. Drag any state up the grid4. Attempt dragging again Expe... Read more
[ECS] TargetException: Non-static field requires a target is thrown when...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Open "Entity Debugger" w... Read more
[TextMeshPro] useMaxVisibleDescender returns true when set to false
Reproduction steps:1. Open the attached project "case_1218526-TextmeshProBug2.zip"2. Enter Play Mode3. Observe the Console window me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons