Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a5
2020.1.0a23
Issue ID
1218738
Regression
Yes
[SceneTooling] Transform move tool is broken using Camera Aligned Mode axes for translation
GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camera Aligned Gizmo
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Right-click > 3D Object > Cube
3. Select Transform tool from Toolbar
4. Press and Hold Shift to enable Camera Aligned Mode
5. Move GameObject along the Camera's axes using Camera Aligned Gizmo
Actual result:
GameObject translates along its original axes depending on local/global handle rotation
Expected Result:
GameObject translates along the camera's aligned axes
Occurring on:
2020.1.0a23, 2020.1.0a5
Working Fine:
2020.1.0a4, 2019.3.0f6
Environment:
Both Windows 10 and macOS 10.14, 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
This is a duplicate of issue #1197150