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[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...
To reproduce:1. Open attached project2. Select an iOS device to be used for remote3. Press play4. Click and drag the missle icon bef... Read more
Lights become darker when reloading the scene
To reproduce:1. Open attached project;2. Open "testScene";3. Enter playmode. Expected result: lights stay the same when scene is rel... Read more
Unity doesn't display correct paths / filenames when they contain non-La...
Reproduction steps:1. Open the attached project Result: console displays "Assets/???/???.cs when there's an error in the script inst... Read more
Highlighter.Highlight fails to highlight Mesh field on MeshFilter, but s...
Reproduction steps:1. Open the attached project2. Select "Highlight_SkinnedMeshRenderer_Mesh" Game Object3. Check the "highlight" fi... Read more
[IL2CPP] Crash in UpdateAllSkinnedMeshes with Engine Code Stripping on i...
All iOS projects made with IL2CPP and Engine Code Stripping crash on startup in UpdateAllSkinnedMeshes(). Steps to reproduce:1) Crea... Read more
[UI] Button is highlighted when Button.interactable is set to false and ...
Reproduction steps:1. Open the attached project2. Enter Play mode3. Press on the left button4. Press on the right button Result: the... Read more
[Camera] Objects culled within the camera's view gizmo when using custom...
Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more
[Animator] Any State transitions added to sub state machines are not shown
Reproduction steps:1. Open the attached project2. On the toolbar go BUGDEMO -> Show Window3. Drag the Controller into the asset s... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps:1. Open my attached project ("case_873297-repro")2. Open the "main" scene3. Select the "Reverb Zone" in the hiera... Read more
There is no error when ClientRpc functions are called without active server
Reproduction steps:1. Open project attached (ClientRPC Bug report).2. Load scene "Main".3. Press Play.4. Press LAN Host(H). Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved