Search Issue Tracker
[Windows] The terms of service in the installer are out of date
The legacy Unity installers are still used by some users, instead of installing via the hub. When users run the installer, they have... Read more
[WebGL] Web Speech API calls do not return audio output on the iOS Safar...
How to reproduce: 1. Set up a server for the WebGL build (Node.js was used in this instance) 2. Open the user-supplied project calle... Read more
Building a project using IL2CPP fails when passing a local field as a me...
How to reproduce: 1. Open the attached project (case-1270640.zip) 2. Go to File -> Build and Run Expected result: the project succe... Read more
Improve error handling when trying to change m_Script for component on P...
Steps: 1. Create two scripts ("Script1" and "Script2") 2. Add a GameObject to the Hierarchy 3. Assign "Script1" on it 4. Convert Ga... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more
[ProBuilder] Created objects are instantly susceptible to repairing when...
How to reproduce: 1. Open the attached "ProBuilder Merge Issues" project 2. Open the "SampleScene" Scene from Assets > Scenes folder... Read more
[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...
How to reproduce: 1. Open the attached "1269177_repro.zip" project 2. Open the "Example.cs" script with Visual Studio 3. Make sure "... Read more
[WebGL] [ECS] Incorrect entities hierarchy move when running WebGL build
Reproduction steps: 1. Open the attached project ("case_1271872-WebGLParentEntity.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
IDropHandler is not triggered when the dragged object has IPointerDownHa...
How to reproduce: 1. Open user's attached "DragDropBug" project 2. Open the "DragDropBug" Scene 3. Make sure the Game view is in Sim... Read more
HID exceptions are thrown when launching a project while analog keyboard...
Reproduction steps: 1. Open any Unity project with Input System package while an analog keyboard is connected to the machine 2. Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs