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NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more
Removing Animator and re-adding it on an Optimized Game Object makes the...
How to reproduce:1. Open the attached project and Select Sample Scene2. Go to Hierarchy window -> GameObject -> "Skeleton_swor... Read more
[LWRP][GLES] Mesh rendering issues on Android Mali GPUs and iOS with Scr...
Steps to reproduce:1. Open attached project2. Build & Run on a mobile device3. Observe the glitched and tiled UI is displayed Ex... Read more
[2018.3] RenderNodeQueue::Reset or BuildRenderObjectData crashes when op...
To reproduce: 1. Download attached project "CrashScene.zip" and open in Unity2. Open "TestScene2" scene Expected Result: Unity Edito... Read more
[LWRP][Android][iOS] Tiled glitched rendering on Vulkan with Adreno GPUs...
Steps to reproduce:1. Open user attached project2. Build & Run on a mobile device3. Observe the glitched and tiled UI is display... Read more
[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...
Reproduction steps:1. Open the attached project ("k67 spriteGlitches")2. Build and Run the project3. Inspect the game until you will... Read more
[Upgrade] ui transform values missing after upgrade
-e: when upgrading from 2018.2 the UI sample package control scene fails with NaN values -repro:--create a new project with 2018.2.6... Read more
[ReflectionProbes] Minor changes to mesh renderer transform values cause...
Steps to reproduce: 1. Download the attached project and open the SampleScene (Assets > Scenes)2. Select one of the ground planes... Read more
[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps:1. Create a new Unity project.2. Go to iOS Player Settings.3. Check the "Virtual Reality Supported" checkbox.4. C... Read more
[Shortcut Manager] [macOS] Command+B hotkey forces a build twice
How to reproduce:1. Create a new Unity project2. Press the Command+B hotkey3. Press 'Cancel' in the window, that pops up Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window