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Votes
0
Found in [Package]
7.0.0-pre.3
Issue ID
1375028
Regression
No
[2D PSD Importer] Duplicate names in different hierarchies are renamed
Given the following structure of a .psb file:
[Group] Face_00
---- LeftEye
---- RightEye
---- Face
[Group] Face_01
---- LeftEye
---- RightEye
---- Face
The expected prefab hierarchy after importing it into Unity (with Use Layer Group enabled) is the following
[NameOfPsbFile]
---- Face_00
-------- LeftEye
-------- RightEye
-------- Face
---- Face_01
-------- LeftEye
-------- RightEye
-------- Face
However, the actual hierarchy generated looks like this:
[NameOfPsbFile]
---- Face_00
-------- LeftEye
-------- RightEye
-------- Face
---- Face_01
-------- LeftEye_1
-------- RightEye_1
-------- Face_1
Reproducible with: 2D PSD Importer 2.1.10 (2019.4.33f1), 4.1.2 (2020.3.24f1), 6.0.1 (2021.2.5f1), 7.0.0-pre.3 (2022.1.0a16)
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Resolution Note:
A fix to this issue would silently break all assets and systems depending on a path inside the generated model prefab, such as animation clips. Due to the potential impact, we have decided to leave this issue as is for now. We have tagged this issue as an area of improvement that we will look into for future versions of the PSD Importer.