Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.0a16
Issue ID
1382138
Regression
Yes
[Device Simulator] Touch input does not work when Active Input Handling is set to Input Manager (Old)
How to reproduce:
1. Open the attached project ("SimulateInputRepro.zip")
2. Run the EditMode tests (Window -> General -> Test Runner -> Run All)
Expected result: Tests pass successfully
Actual result: Tests fail
Reproducible with: 2022.1.0a16
Not reproducible with: 2021.2.3f1, 2022.1.0a15
Could not test with: 2019.4.32f1, 2020.3.23f1 ("There is no argument given that corresponds to the required formal parameter 'position' of 'Input.SimulateTouch(int, Vector2, TouchPhase")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment