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0
votes
Fixed

[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...

Package: 2D Animation

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Feb 18, 2020

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Version/s: 4.1.1, 4.1.0, 3.0.8

On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more

0
votes
Not Reproducible

[HDRP][Metal][macOS 10.14] Unity freezes the whole OS or crashes when op...

Package: Scriptable Render Pipeline HD

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Feb 13, 2020

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Version/s: 7.1.8

How to reproduce:1. Open the "Metal_Repro.zip" project2. Wait till shaders are compiled3. Open the "Treasure_Chest_01" prefab Actual... Read more

0
votes
Fixed

TilemapRenderer.bounds are offset when a Tilemap's prefab is Instantiate...

2D

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Feb 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project named "Case_1218373"2. Open the Sample Scene and enter Play mode3. Double click the Ti... Read more

3
votes
Duplicate

[Android] Terrain tiles not rendered correctly on Android devices with A...

Terrain

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Feb 18, 2020

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Version/s: 2018.4, 2018.4.17f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "TerrainInstancingBug.zip"2. Build it on Android3. Notice the Terrain is Rendered... Read more

10
votes
Fixed

[HDRP] [XRSDK] Most of the shaders are rendered to one eye when Single P...

Package: Scriptable Render Pipeline HD

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Jan 14, 2020

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Version/s: 2019.3.0f5, 2019.3.2f1, 2020.1.0a23

How to reproduce:1. Open attached project ("1211332-R.zip")2. Open Repro scene3. Set XR Render Mode to Single Pass Instanced4. Enter... Read more

8
votes
Fixed

[iOS] Swift plugin causes Xcode errors "Umbrella header not found" and "...

Mobile

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Feb 12, 2020

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Version/s: 2019.3.0a2, 2019.3.0f6

How to reproduce:1. Open the user-supplied project on Unity 2019.32. Build for iOS and make sure Swift Language Version is set to 4 ... Read more

0
votes
Fixed

[HDRP] NullReferenceException error is thrown on resetting "HD Additiona...

Package: Scriptable Render Pipeline HD

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Feb 18, 2020

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Version/s: 7.2.1, 7.2.0

NullReferenceException error is thrown on resetting "HD Additional Light Data" component. Steps to repro:1. Open the attached projec... Read more

0
votes
Fixed

[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shade...

Package: Shader Graph

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Feb 18, 2020

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Version/s: 7.2.1, 7.2.0, 7.1.8, 7.0.1

Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter Steps to Reproduce:1. Create ... Read more

1
votes
Won't Fix

Temp Alloc in mono Heap won't be GCed

Mono

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.13f1

Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more

0
votes
Fixed

[Bug Reporter] Unable to send Standalone Profiler Crash Bug Report if pr...

Bugreporter

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Feb 18, 2020

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Version/s: 2020.1.0a21, 2020.1.0a23

The Bug Reporter fails to pack and send the crash bug report after encountering the Standalone Profiler Crash if the said project is... Read more

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