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[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce: 1. Open the attached Project "OpenGL_SV_InsideTessFactor" 2. Open "Test" Scene 3. Enter the Play Mode to trigg... Read more
If WebGL platform is selected, Audio cannot be played in inspector on Linux
To reproduce: 1) Create a new project 2) Add an audio file to project files (example file was attached) 3) Select it Expected: In t... Read more
[Occlusion Culling] Occlusion Culling produces inaccurate results
Steps to reproduce: 1. Open QA attached project 2. Open Occlusion settings and bake with the default parameters 3. Select Main Camer... Read more
Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...
How to reproduce: 1. Open attached project "CarParkGame" 2. In Project window find and open Scene "Game" ---------------------- Obse... Read more
Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...
How to reproduce: 1. Open attached project ---------- Observe the crash ---------- Fixed in 2018.3.2f1, 2019.1.0a1 Read more
Off Screen Particle Systems not emitting Particles when Particle startin...
How to reproduce: 1. Open attached project 2. Enter Play Mode 3. Reach third fireball Reproducible with: 2018.3.2f1, 2019.1.0a14, 2... Read more
Folder looses focus after renaming it in the Project Window
To reproduce: 1. Open attached project 2.Select any folder in the project window 3. More up and down with the arrow keys 4. Hit the... Read more
[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...
To reproduce: 1. Open the user's attached project 2. Open Sample Scene 3. Switch Target Platform to Android 4. Set the Graphics API... Read more
[IL2CPP] Build fails due to "((int[])null)[0] = 1;" expression
Steps to reproduce: 1. Download 1115145_repro.zip 2. Build project for a standalone platform with IL2CPP backend Expected results: ... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce: 1. Download 1115371_repro.zip project 2. Switch platform to UWP 3. Build "SampleScene" scene 4. Open Visual Stu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume