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FBX Model BlendShapes are corrupted when imported into the Scene

Asset - Importers


How to reproduce:
1. Create a new project
2. Import the user's attached FBX Models into the project (Assets -> Import New Asset...)
3. Select the Models from the Assets folder in the Project window and drag them into the Hierarchy window
4. Double-click the Model GameObjects in the Hierarchy window
5. Observe the Models in the Scene view

Expected result: the Models are imported without any visible corruption or visual anomalies
Actual result: visual errors (vertical lines extending from the Model) are showing

Reproducible with: 2020.3.18f1
Could not test with: 2019.4.30f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a10 (could not reproduce locally)

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