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Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce: 1. Open the attached project "TruncatedBug" 2. Select the "New SceneTemplate" asset (Assets > Scenes > New SceneTe... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps: 1. Download and open the attached "iOS" build 2. Deploy the project to an iOS device 3. Observe the crash Actua... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce: 1. Open the user's attached project 2. Open scene Bug 3. Press the Play button 4. Go to the Game view 5. Hover th... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the app Expected result: App dis... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce: 1. Open the user's "URP_SceneTemplate_21_2" attached project 2. Select "File -> New Scene -> Basic (URP)" 3. Selec... Read more
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce: 1. Open the attached project 2. Click Window>Search>New Window 3. Type a query, i.e. 't:material' in the Search ... Read more
Scene or Prefab doesn't open when using Alt + Enter shortcut
How to reproduce: 1. Open the attached project "QuickSearchTest.zip" 2. Open Quick Search (Help > Quick Search) 3. Search "TestScene... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite... Read more
External links do not open from Package Manager
How to reproduce: 1. Open the attached project "Unity - Triquetra.zip" 2. Open Package Manager (Window>Package Manager) 3. In the Pa... Read more
Shader error is thrown when using Hybrid Instance in Shader Graph
How to reproduce: 1. Open the user's attached project 2. In the Project view, go to Assets/Prefabs/ResourceBar 3. Double-click on Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key