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Meshes with normal maps artifacting when Platform is set to WebGL
How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce:1. Create a new HDRP project2. Import the attached package "BUG.unitypackage"3. Open Project Settings (Edit > Pr... Read more
[IL2CPP] [Android] Visual Studio does not attach to process through WI-F...
How to reproduce:1. Download the attached project "1090947v2.zip"2. In the Build Settings, change to the Android platform3. In the B... Read more
MouseEnterEvent is called multiple times when moving mouse over Slider
How to reproduce:1. Open the attached project ("BugMouseToolkit.zip")2. Enter Play Mode3. Mouse over the Slider area Expected result... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce:1. Open project "My project (5).zip"2. Create a Custom Render Texture (Assets>Create>Custom Render Texture)3.... Read more
Animancer is throwing "MissingMethodException" errors when entering Play...
How to reproduce:1. Open project "AnimancerTest.zip"2. Open "Quick Play" Scene (Assets>Plugins>Animancer>Examples>01 Bas... Read more
[iOS] Unity includes asmdef excluded .dylib in iOS build
Reproduction steps:1. Download and open the attached "My Project" project2. Build and deploy the project to iOS3. Observe the Consol... Read more
Graphics.DrawProceduralIndirect method doesn't have an override with Gra...
How to reproduce:1. Open the attached "case_1372936" project2. Observe the Console log Expected result: No error is thrownActual res... Read more
[HDRP][DXR] Pathtracer stacklit supports breaks when coat mask parameter...
Repro steps :- Open attached project- Open SampleScene- Make sure PathTracer is enabled in the volume gameobject- Select Shader Grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened