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Duplicate

Duplicate in 6000.6.X

Votes

0

Found in

6000.0.68f1

6000.3.9f1

6000.4.0b9

6000.5.0a7

6000.6.0a1

Issue ID

UUM-134771

Regression

Yes

Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph

ShaderGraph

-

Steps to reproduce:

  1. Create a new project using Universal 3D template
  2. Go to Assets > Create > Shader Graph > Sub Graph
  3. Open the created Sub Graph and in the Blackboard click "+" and select Dropdown
  4. Drag the Dropdown property into the Shader Graph Window
  5. Create any Shader Graph (e.g. Assets > Create > Shader Graph > URP > Lit Shader Graph)
  6. Drag the Sub Graph from the Project Window into the Shader Graph
  7. Observe the Dropdown property in the "New Shader Sub Graph" Node

Actual results: The Dropdown property is visually cut off and introduces an unnecessary column of empty space between the Material preview and the node edges

Expected results: The Dropdown property is fully visible and the Material preview extends to the node edges without additional side padding

Reproducible with versions: 6000.0.52f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Not reproducible with versions: 6000.0.51f1

Tested on (OS): macOS 26.2

Notes:

  • The unnecessary space is not regression and was always there, regression is regarding the cut off property
  • For regression when downgrading/upgrading, with each reproduction the Sub Graph has to be deleted and dragged again into Shader Graph as sometimes it can not reproduce
  1. This is a duplicate of issue #UUM-134189

    Face Normal Node is broken when added in Shader Graph Workspace
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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