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Fixed in 13.1.3



Found in [Package]




Issue ID




Prefab Mode with regular editing environment scene is always dirty when opened

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Create a new HDRP project
2. Import the attached package "BUG.unitypackage"
3. Open Project Settings (Edit > Project Settings...)
4. Set the imported Scene "Bug" as the Prefab Mode regular editing environment (Prefab Mode > Editing Environment > Regular Environment)
5. Open "PlayerControllerFPS" in the Prefab Mode (Assets > Sample Scene > Scripts)
6. Save changes (CTRL+S or ⌘+S)
7. Exit Prefab Mode
8. Reenter the Prefab Mode for "PlayerControllerFPS"

Expected result: It has no unsaved changes
Actual result: It has unsaved changes

Reproducible with: 2021.2.0a16, 2021.2.0b16, 2022.1.0a12
Not reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1, 2021.2.0a15

- To fix the issue, open the Scene "Bug" and save it
- The Scene "Bug" was created by exporting a newly created Scene from a HDRP project created in 2019.4.31f1

  1. Resolution Note (fix version 13.1.3):

    Fixed in 13.1.3 (2022.1.0b2)

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