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Fixed in 2021.2.X

Votes

0

Found in

2021.2.0b13

2021.2.0b14

Issue ID

1370207

Regression

Yes

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

-

How to reproduce:
1. Open the attached project ("WebGLBugs.zip")
2. Switch Platform to WebGL (File -> Build Settings)
3. Observe the "stone" GameObject in the Scene/Game view

Expected result: Meshes with normal maps are not artifacting.
Actual result: Meshes with normal maps are artifacting.

Reproducible with: 2021.2.0b13, 2021.2.0b15
Not reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b12, 2021.2.0b16, 2022.1.0a12

Note:
- Reproducible with BiRP, URP, HDRP
- Not able to build with an error "Error building Player: Incompatible color space with graphics API"

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0b16

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