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Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more
Shader warnings in Console when using Visual Effect Graph, URP package a...
How to reproduce:1. Open the attached project '1377444.zip'2. Open Build Settings and change the platform to Android3. Observe logs ... Read more
[UWP] Screen flickers on HoloLens 2 when Shared Depth Buffer is on
How to reproduce:1. Open the attached project "DepthBuffer.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>Project Settin... Read more
[iOS] TouchScreenKeyboard.selection is ignored
Reproduction steps:1. Download and open the attached "TouchscreenKeyboardSelection.zip" project2. Build and deploy the project to iO... Read more
Unity Editor crash when using CreateExternalTexture with a Vulkan image ...
Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more
Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps:1. Open the user's attached "HandSwapping.zip" project2. Enter the Play mode3. Remove the battery from the right ... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps:1. Open the attached project "1371230.zip"2. Open Window > UMotion Editor > Clip Editor3. In the Scene View... Read more
Float to Int conversion returns unexpected/differential results when add...
How to reproduce:1. Open the attached project "Floatinconsistent.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: ... Read more
Unexpected null references during prefab import after upgrading a projec...
Reproduction steps:1. Open the attached "Project" project2. Observe the Console Expected result: No BUILD SYSTEM NULL POINTER errors... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce:1. Open the attached "case_1368792" project2. Right-click and select "3D Object -> Tree" in the Hierarchy3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class