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Collab failed to notice a change in file/class name for a script, preven...
pc1 - Win10Manually rename BoardManager in Project windowManually rename MonoBehaviour classManually rename ref in GameManagerSave p... Read more
[Android] Transition from lock screen to app gives artefacts/distortions...
Steps to reproduce: 1) Download attached project2) Build and run 'Test' scene on a device3) After app launched, quickly lock the scr... Read more
[iOS] Opening app from URI crashes on iOS. "libc++abi.dylib: terminating...
Reproduction Steps:1. Open User's project2. Note user tests on Simulator. To test on device set Target SDK in Player Settings from "... Read more
[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce:1. Create a new project and import the attached package to it2. Build the project on Android3. Put three fingers on... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps:1. Open the attached file;2. Open the scene 'TestOffScreenLightParticle';3. Change Main Camera Rotation of X or Y... Read more
Wrong objects placement when importing FBX from Cheetah3D
To reproduce:1. Open project2. Drag 'WorldTile00.fbx' from 'meshes' folder to scene Expected result: imported objects will be placed... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce:1. Open attached project "SpriteTest.zip"2. Add "Test" scene to build settings and build WSA Universal 10 SDK3. O... Read more
DrawProcedural doesn't render in single-pass stereo on Metal
Reproduction steps:1. Open the attached project2. Go to project settings3. Make sure that the Stereo Rendering Method is set to "Sin... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce:1. Open the attached project "LoadingBug.zip"2. Make sure that Split Application binary is enabled in player settin... Read more
UNETWeaver crashes with NullReferenceException when a class inheriting U...
Steps to reproduce:1. Open attached project "class_test000.zip"2. Build WSA Universal 10 SDKResult: Build fails and NullReferenceExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code