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0
votes
Fixed

[Enlighten] "There should be one material data entry per instance" error...

Progressive Lightmapper

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Jan 07, 2020

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Version/s: 2019.3.0a12, 2020.1, 2020.1.0a18

"There should be one material data entry per instance" error is thrown on deleting static game object after baking the scene. Steps ... Read more

0
votes
Fixed

Scene View is resized and black offset appears when mouse.position.ReadD...

Package: Input System

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Nov 05, 2019

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Version/s:

How to reproduce:1. Open the attached 'inputsystemnew_black_2.zip' project2. Click 'Available Custom Editor Tools' button and select... Read more

0
votes
Fixed

[PackMan] Open in Editor button on the Asset Store leads to empty packag...

Packman

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Jan 07, 2020

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Version/s: 2020.1.0a17

When opening a new A$ package in editor, the user will see a package with no data. Repro steps:Go to the asset store and pick a free... Read more

0
votes
Fixed

[Mac][ShaderGraph] Editor Crashes when Right-Clicking on a Node in a Cre...

Package: Shader Graph

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Jan 01, 2020

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Version/s: 4.1.0 - 7.1.7

How to reproduce:1. Create a new project and import Shadergraph2. Create and open a ShaderGraph file3. Right-click to create a node4... Read more

0
votes
Fixed

[ProBuilder] Multiple game objects are creating with the same name.

Package: Probuilder

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Jan 07, 2020

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Version/s: .3.0-preview.1, 4.2.1, 4.1.2, 4.0.2

Multiple game objects created with the help of the "ProBuilder Toolbar " are displaying with the same name in the Hierarchy window. ... Read more

0
votes
Fixed

Crash during ASTC texture compression

Texture

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Jan 05, 2020

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Go to Scenes -> Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

0
votes
Fixed

Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...

Package: 2D Pixel Perfect

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Jan 08, 2020

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Version/s: 2.0.3

Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more

0
votes
Fixed

OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...

Asset - Database

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Jan 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Clear the Console Window3. Create an empty GameObject ... Read more

0
votes
Fixed

[SubGraph] Creating a new subgraph block with nodes which would connect ...

Package: Visual Effect Graph

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Jan 08, 2020

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Version/s: 7.1.7

Repro steps:1. Import the attached VFX2. Select all the nodes (except for the two Animation curves on the left) and the Set Size blo... Read more

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