Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a17
Issue ID
1209851
Regression
Yes
[PackMan] Open in Editor button on the Asset Store leads to empty package details in My Assets in Package Manager
When opening a new A$ package in editor, the user will see a package with no data.
Repro steps:
Go to the asset store and pick a free asset: https://assetstore.unity.com/packages/3d/vehicles/low-poly-car-149312
Add it to My Assets and then pick Open in Editor
Notice that an empty line will be added to the My Assets list, instead of the new asset
Reproducible with 2020.1.0a17 and 2020.1.0a18
Not reproducible with 2020.1.0a16
Cannot be repro in 2019.3.0f4
Workaround: hitting Refresh will update the list and the new package will be there.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment