Search Issue Tracker
Fixed
Votes
0
Found in [Package]
Issue ID
1196394
Regression
No
Scene View is resized and black offset appears when mouse.position.ReadDefaultValue() input action is invoked
How to reproduce:
1. Open the attached 'inputsystemnew_black_2.zip' project
2. Click 'Available Custom Editor Tools' button and select 'Painting Mode A' in the Scene View toolbar
Expected result: Scene View is resized and black offset appears
Actual result: Scene View remains the same
Reproducible with: 2019.2.17f1(preview-1.0.0, 1.0.0-preview.3), 2019.3.0f4(preview-1.0.0, 1.0.0-preview.3), 2020.1.0a18(preview-0.9.0, preview-1.0.0, 1.0.0-preview.3)
Could not test: 2017.4.36f1, 2018.4.15f1 Editor Tools are not introduced
Notes:
- 2019.2.17f1 Scene View is resized but there is no offset
- Video and project of reproduction attached in Edit
- Reproducible with Vector2 position = mouse.position.ReadValue() method, not reproducible with Vector2 position = mouse.delta.ReadValue()
- Could not reproduce with macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Resolution Note:
Fixed in 2020.2.0a2
Resolution Note:
Fixed in: 2019.3.9f1
Resolution Note:
Fixed in: 2020.1.0b3