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[HDRP] Mesh Filter and Mesh Renderer components are removed when a Light...
Reproduction steps:1. Open user's attached project "TEST"2. In the Hierarchy, create a new 3D Game Object3. Add a Light component to... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce:1. Open user's project "Juego.zip" and open "Demo" scene2. Copy "Nolan" GameObject in the Hierarchy3. Create a ne... Read more
[HDRP] ReflectionProbe Gizmo unable to load icon
Reproduction: Add a planar reflection probe to the default scene (also reproduces with regular ref probe) Error:Unable to load the i... Read more
Unable to create a Texture3D with a compressed format
Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more
Entities.ForEach Lambda expression causes compiler error
How to reproduce:1. Open the "Repro.zip" project2. Check the console Actual result: Error appears in the console.Expected result: No... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce:1. Open the user's attached project2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and in... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...
"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more
Aim Constraint vectors not converted when imported from FBX
How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more
Prefab variant's Button component's OnClick() events are missing paramet...
How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open