Search Issue Tracker
Fixed in 1.1.10
Votes
0
Found in [Package]
2019.1.0b9
2020.1.0a18
Issue ID
1208993
Regression
Yes
[TestRunner] Playmode tests result counter fails to update when running it from test runner window
Playmode tests result counter fails to update after test execution from test runner window, refer attached video
Steps to Reproduce:
1. Create a New Project
2. Window > General > Test Runner
3. PlayMode > Create Playmode Test Assembly Folder
4. Create Test script in current folder
5. Select any Test in PlayMode> click on Run Selected
Actual Result:
Test results counter fails to update even though tests are run successfully
Expected Result:
Test results counter should update successfully
Note: In Playmode, if the "Run All" option is used first and then if a particular test is selected and run then counter updates correctly.
Reproducible in:
2020.1.0a18, 2019.3.0f4, 2019.2.17f1, 2019.1.0b9
Working Fine in:
2019.1.0b8
Environment:
Occurs on Windows and macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
- Unity Perforce Integration: VCS Connection Active State Fails via CLI with Valid Inputs
- Joint Gizmos for anchor and connectedAnchor do not respect their defined bodies when Swap Bodies is enabled
- Project Settings window opens up with a blank details pane when the "Configure" button is clicked in the Package Manager after installing the Cloud Diagnostics package
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
Add comment