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[ProBuilder] Box Selection for Vertices does not select all some Vertice...
How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more
[Oculus XR SDK] Built-in renderer camera target eyes are misaligned
Version: 2020.1.0a20.2457Revision: trunk 7c658cb8fb1cBuilt: Sat, 11 Jan 2020 02:49:48 GMT I have a test project set up to use two ca... Read more
Object.name returns an empty string when called in the Preset
To reproduce:1. Open attached project ("case_1210891.zip")2. Select Assets > "Test" Preset3. In the Inspector window open a Conte... Read more
[VFX Graph] NullReferenceException thrown on clicking "Play", "Stop", "C...
NullReferenceException throws on clicking "Play", "Stop" & "Custom" button in the "VFX Event Tester" when "Event Attributes" add... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more
An artifact is visible in the Console's Clear button when Windows displa...
How to reproduce:1. In the Windows Display settings set scaling to 150%2. Create and open a new project3. Observe the 'Clear' button... Read more
Inline curves are incorrectly drawn when panning
To reproduce:1. Open the timeline window (Sequencing -> Timeline)2. Select a Gameobject and create a new timeline3. Add an animat... Read more
[HDRP] Unable to toggle Motion Vector for Vertex Animation in Material c...
Reproduction steps:1. Create a new HDRP Template project2. Create an HDRP Lit Shader Graph (.shadergraph)3. Create a new Standard Su... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
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