Search Issue Tracker

0
votes
Fixed

Crash when selecting a Material

Hybrid Renderer

-

Sep 28, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more

0
votes
Fixed

DisallowMultipleComponent is ignored in Prefab variants

Scene Management

-

Oct 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached project2. Open Assets > BugScene3. In the project browser double click Variant Pre... Read more

0
votes
Fixed

[Search] Search picker fails to filter sprite assets

Quick Search

-

Oct 08, 2021

-

Version/s: 2020.3.14f1

Repro steps: 1. Open a project with many sprites2. Open a scene with object that hold a canvas component.3. Select Canvas object4. M... Read more

0
votes
Fixed

NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...

AI Navigation

-

Oct 02, 2021

-

Version/s: 2019.4, 2019.4.20f1

How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more

0
votes
Fixed

Glossiness is not imported when importing FBX materials through the script

Asset - Importers

-

Oct 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce:1. Open project "UrpImportBug.zip"2. Observe the "FbxWithShininess" glossiness in the Scene window3. Open script "M... Read more

0
votes
Fixed

Disabled "sub-canvas" scale is set to 0 after entering the Play Mode

uGUI

-

Sep 17, 2021

-

Version/s: 2022.1.0a6, 2022.1.0a7

How to reproduce:1. Open project "DeleteMe.zip"2. In the Hierarchy expand "Scene" then "Main Canvas" and "GameObject"3. Select "Sub-... Read more

0
votes
Fixed

[Android][WebGL] Location service does not start on Mobile

Android

-

Sep 07, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b10, 2022.1

Reproduction steps:1. Open the user's attached project "MobileSensors.zip"2. Build and run it on Android3. Click on "Location Test" ... Read more

0
votes
Fixed

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Features

-

Oct 12, 2021

-

Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more

0
votes
Fixed

Error messages are shown when using a list of SerializeReference objects

Serialization

-

Sep 29, 2021

-

Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps:1. Open the attached project "SerializeReferenceBug"2. Open "Scene" in the Assets folder3. Enter Play Mode Expect... Read more

1
votes
Fixed

VFX Graph - Moving file failed in shader cache: The system cannot find t...

Shader System

-

Oct 12, 2021

-

Version/s: 2022.1.0a12

Repro steps:1. Create 2 VFX graphs2. Open the first one and drag the second one inside as a subgraph3. Save and close the VFX graph4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.