Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
1
Found in
2022.1.0a12
Issue ID
1372561
Regression
Yes
VFX Graph - Moving file failed in shader cache: The system cannot find the file specified.
Repro steps:
1. Create 2 VFX graphs
2. Open the first one and drag the second one inside as a subgraph
3. Save and close the VFX graph
4. Double-click to open the VFX graph containing the other subgraph
5. Observe the console errors:
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Moving file failed Moving Library/ShaderCache/vfx/New VFXe2d0/02/812bee22ba5c42ab7bde935e47402546.bin to Library/ShaderCache/vfx/New VFXe2d0/00/812bee22ba5c42ab7bde935e47402546.bin: The system cannot find the file specified.
Notes:
- The same issue happens if Shader Validation is enabled
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
haosyyem7
Oct 12, 2021 17:54
import com.skillz.SkillzActivity;
public class GameActivity extends SkillzActivity {
// ...
}