Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
2022.1.0a12
Issue ID
1370600
Regression
No
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps:
1. Open the user's attached project
2. Open Assets > BugScene
3. In the project browser double click Variant Prefab to open it
4. Add "OnlyOne" script to root GameObject in the Variant
5. Save and exit Prefab Mode
6. In the project browser double click Base Prefab to open it
7. Add "OnlyOne" script to root GameObject in the Base
8. Save and exit Prefab Mode
9. Observe Variant Prefab instance in the Hierarchy window
Expected results: Variant only has one component of type "OnlyOne", the component from the Base Prefab should be suppressed
Actual results: Variant has components of the same type even though it is not allowed
Reproduced in: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b3