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Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
[Perforce] Fatal crash when using Provider.Revert on unchanged scenes an...
How to reproduce:1. Add the attached repro project to your preferred remote workspace and open it2. Connect it to Perforce3. Submit ... Read more
Performance drop when Canvas has multiple grids
Steps to reproduce:1. Open user's attached project "Sudoku 2020_2019.2.zip"2. Open scene "Game"3. Build it on Android4. Launch the a... Read more
HDRP - Selection and mouse movement causes baking to continually trigger.
Steps to reproduce- git clone git@github.cds.internal.unity3d.com:johncrowe/performance-office.git -b flashing_selection- Loaded Off... Read more
[VFX Graph] NotImplementedException error is thrown on selecting Copy Sh...
Editor throws NotImplementedException when Copy Shader option is selected by right-clicking on Visual Effect Master node when a proj... Read more
[iOS] [Metal] SVG Image does not render gradient
Steps to repro:1. Open original "TestSVG.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Compare Game ... Read more
[HDRP] [DX12] Kernel 'KSampleCopy4_1_x_8' not found exceptions thrown co...
Exceptions are thrown continuously on removing DirectX12 Graphics APIs from the list. Steps to repro:1. Create a new HDRP Template P... Read more
Realtime shadows are broken on OpenGL/ES3/Metal/Vulkan in Shadowmask mode
Steps to reproduce: 1. Download and open the attached project2. Bake the lighting3. Notice that the Real-Time shadow is offset (see ... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
[D3D12] Large performance losses when invoking dynamic vertex buffer upd...
Steps to reproduce:1. Open Supplied project2. Open and run the Sample Scene with DX113. In the Profiler window, notice the CPU rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks