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0
votes
Fixed

UI Flickering

uGUI

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Nov 16, 2016

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Version/s: 5.4.1p4

Reproduction project:1. Open User's project2. Deploy To device (Debugging mode enabled)3. Play Game until UI starts flickering Expec... Read more

0
votes
By Design

BuildPipeline.BuildPlayer's assetBundleManifestPath does not load uGUI e...

Asset Bundles

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Nov 14, 2016

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Version/s: 5.5.0b11

To reproduce1. Open the attached project2. Open the ''sample" scene and play it to see how it should look like3. In the menu navigat... Read more

0
votes
Fixed

Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...

Global Illumination

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Nov 22, 2016

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Version/s: 5.5.0b10

If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more

0
votes
Fixed

Crash when executing struct which implements IEnumerator

Scripting

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Nov 22, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open attached project (IEnumCrash)2. Open "Main"scene3. Hit play Expected result:No crash Actual result:Unity ... Read more

0
votes
Not Reproducible

Memory leak after reimporting assets in the SRL

Asset and Scene Management

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Nov 22, 2016

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Version/s:

Build: Unity Editor v 5.6.0a5 (64-bit)Platform: Windows 10 (64-bit)Project: ScriptableRenderLoop Clicking 'Reimport' on an asset fol... Read more

0
votes
Fixed

Memory leak when instantiating a material with Renderer.material

Graphics - General

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Nov 16, 2016

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Version/s: 5.5.0b11

To reproduce:1. Open the attached project2. Open the profiler window3. Enter play modeNotice how Used Total of memory is increasing ... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more

0
votes
Fixed

UnityWebRequest POST with empty body results in Error

Networking

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Nov 16, 2016

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Version/s: 5.3.6p7

Steps to reproduce:1. Open User's attached project2. Press Play Result: calling UnityWebRequest.Post() method results wit Error in t... Read more

0
votes
By Design

Surface Shader normal maps are not automatically normalized in fragment ...

Shaders

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Nov 21, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1.Download and open the attached project2.Open scene "CubeNormals"3.Pres play4. Observe spinning cubes with diffe... Read more

0
votes
Fixed

Support for Taiwanese localization

Editor - Other

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Nov 22, 2016

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Version/s:

Taiwanese localization support was added in iOS 10 and users have requested it in Unity. Treating this as a bug because we have not ... Read more

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