Search Issue Tracker
[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...
Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more
[Linux] Window drag indicator has incorrect size
-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more
Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce: 1. Open the "UI Animation Curve Crash.zip" project 2. Open Animation window 3. Select "New Animation" animation 4.... Read more
Shader Graph - Slider Node doesn't refresh when values are changed
If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occu... Read more
[Windows] Artifact appears after splash screen in the Standalone build o...
Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more
[Operator] AppendVector allows unsupported types
Repro steps: 1. Create an AppendVector node. 2. Click on the gear icon and change the type to Position, Vector, or Direction 3. Obse... Read more
Game Camera is not always used when using ExecuteBeforeCameraRender's "c...
Steps to reproduce: 1. Open User-supplied project 2. Move the scene around 3. Exit Play mode, in "Main Camera" object's Planar Refle... Read more
Unity cannot start if -force-vulkan is used in Linux
To reproduce: Open Unity using -force-vulkan In 2018.3.0f2, it crashed In 2018.2.7f1, 2018.3.2f1 and 2019.1.0a13 it heavily errors... Read more
Canvases nested within each other that are using Override Sorting sorts ...
1. Download and open user's attached project 'CanvasTest.zip' 2. Open the Scene called "Loading" 3. Find Black50% Image and set its ... Read more
[OpenGLES][Android] Camera clear flag as Depth only shows black backgrou...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Press enable background and observe the black ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running