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By Design

Votes

0

Found in

2018.2.19f1

Issue ID

1109190

Regression

No

[OpenGLES][Android] Camera clear flag as Depth only shows black background (Tegra and Mediatek chipsets not affected)

Mobile Rendering

-

Steps to reproduce:
1. Open attached project
2. Build & Run to an Android device
3. Press enable background and observe the black background

Expected result: Camera clear flag as Depth only should not show black background on Android OpenGLES

Reproduced in: 2019.1.0a13, 2018.2.20f1, 2017.4.17f1

Tested devices reproduced on OpenGLES2/OpenGLES3 (no repro on Vulkan):
Reproduced:
VLNQA00003, Razer Razer Phone (Phone), Android 7.1.1, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00118, Google Pixel 2 XL (Pixel 2 XL), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00006, Samsung Galaxy S7 (SM-G930F), Android 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00229, Oneplus OnePlus6T (ONEPLUS A6013), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
No repro:
VLNQA00053, Asus Nexus 7 (2012) (Nexus 7), Android 5.1.1, CPU: nVIDIA Tegra 3 T30L, GPU: NVIDIA Tegra 3
iPhone X, iOS: 11.3.1

  1. Response avatar

    Resolution Note (fix version 2019.2):

    By design: Script uses GL low level calls in a OnPreCull() function. At that point the camera's render target is not set up yet, so the script commands render to undefined target.

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