Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in [Package]
5.2.1
Issue ID
1106475
Regression
Yes
Shader Graph - Slider Node doesn't refresh when values are changed
If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occurs if:
- You modify the slider value field (caret doesn't update)
- You modify the Min or Max fields (caret and value fields don't update)
1. Install Unity
2. Open the attached project
3. Open Assets/TestGraph.shadergraph
4. Input a different value in the value field of the Slider Node
Expected Result:
The slider caret position should update to reflect the new value.
Actual Result:
The position of the caret does not update.
Tested on Windows.
Occurs on 2019.1.0a11 with package version 5.2.1 and 5.2.0
Does not occur on 2018.3.0b12 with package version 4.3.0-preview
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
Add comment