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Won't Fix

Votes

0

Found in [Package]

4.6.0

Issue ID

1109127

Regression

No

Game Camera is not always used when using ExecuteBeforeCameraRender's "camera" parameter

Package: Scriptable Render Pipeline Lightweight

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Steps to reproduce:
1. Open User-supplied project
2. Move the scene around
3. Exit Play mode, in "Main Camera" object's Planar Reflections script, remove the "Main Camera' property
4. Move the scene around

Expected: the API uses the Game camera all the time
Actual: sometimes, the Scene camera is being used

  1. Resolution Note:

    Issue happens with API that was deprecated when going out of preview. There were some camera rendering issues with the old API that are fixed with the new custom renderer framework in LWRP. Issue should not happen with the new API.

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