Search Issue Tracker

0
votes
Fixed

[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...

Progressive Lightmapper

-

Jun 15, 2021

-

Version/s: 2021.2.0b1

Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more

3
votes
Fixed

"SelectedLocale is null" error is thrown when accessing a Localization.L...

Package: Localization Package

-

Jun 15, 2021

-

Version/s: 1.0.0-pre.9

How to reproduce:1. Open the attached project "LocalizationException.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4.... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

-

Apr 11, 2021

-

Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more

0
votes
Fixed

[iOS] Display.main.systemWidth/Height displays the rendering resolution ...

Mobile

-

Jun 10, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more

0
votes
Fixed

ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds

Profiling

-

May 30, 2021

-

Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2

Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more

0
votes
Fixed

Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is ...

UI Toolkit

-

Jun 04, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce:1. Open the attached project "FullTight.zip"2. Open Assets/Scenes/FullRect.unity3. Enter Play Mode4. Hover the mous... Read more

0
votes
Fixed

Moving file failed error when renaming an asset and only changing the ca...

Windows

-

Jun 08, 2021

-

Version/s: 2020.3.7f1, 2020.3.9f1, 2021.1.6f1, 2021.2.0a12

How to reproduce:1. Create a new Unity project2. Right-click on the project view and select Create > Material3. Change one of the... Read more

0
votes
Fixed

Element of an array with the SerializeReference attribute doesn't get re...

Serialization

-

Jun 11, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'GameObject'4. Add a new ele... Read more

1
votes
Fixed

Selectable (i.e. Button) is not shown as selected when it's re-enabled u...

uGUI

-

Jun 11, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Button labeled "Test"4... Read more

0
votes
Fixed

[MacOS] VideoPlayer.width and height returns 0 when VideoPlayer.texture....

MacOS

-

May 31, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

Reproduction steps:1. Open the attached "VideoErrorsRepro.zip" project2. Enter Play mode in scene "SampleScene"3. Press 'P' key Expe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.