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Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
LocalizedString PropertyField not working in custom EditorWindow
How to reproduce:1. Open the attached "LocalizationTest.zip" project2. In Project Window choose "King of the hill" Asset3. Click on ... Read more
[VFX graph] NullReferenceException is thrown when saving the graph
[VFX graph] NullReferenceException is thrown when saving the graph NullReferenceException is thrown when saving the graph with the S... Read more
[Shader graph] Target settings Add/Remove button is displayed too far ri...
How to reproduce:1. Open the attached "case_1343124.zip" project2. In the Project window, open the Test Shader Graph3. Open the Shad... Read more
[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'SimpleListGameObject'4. In ... Read more
Renaming Addressables Group and pressing Esc button on the keyboard does...
Reproduction steps:1. Open user's project "AddressablesEditingGroups.zip"2. In the top toolbar select Window/Asset Management/Addres... Read more
Assets with . prefix or ~ suffix don't get ignored when using GetDownloa...
How to reproduce:1. Open the user's attached project2. Enter the Play mode3. In the Game view press the 'Check for new Content' butt... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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