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Audio restarts when pausing and resuming the Timeline on WebGL
Steps to reproduce:1. Open the attached project (case_1204018.zip)2. Build the project as Standalone and run it3. Press spacebar to ... Read more
Missing doc details for input rebinding
-e: missing details on how to proper rebind input -as per customer:"In OnApplyBinding you should do action.ApplyBindingOverride(inde... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
[HDRP] Crash on GfxDeviceD3D12::BuildTopLevelAccelerationStructure when ...
Steps to reproduce:1. Create a new HDRP project or open the one attached by the user2. Open the DXR + HDRP section of the HDRP Wizar... Read more
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more
UIElements TextField is not focused and you are not able to type in char...
How to reproduce:1. Open the attached 'project-1206181.zip' project2. In the Editor select 'Bug' > 'Bug'3. Try to type in any cha... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce:1. Open the attached project ("case_1199672-victory_game.zip")2. Open the Addressables Groups tab3. Notice the "Pac... Read more
[VFX Graph] NullReferenceExceptions are thrown on removing VFX-Render co...
NullReferenceExceptions are thrown continuously on removing VFX Render component from Visual Effect Graphs prefab asset. Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes