Search Issue Tracker
Fixed in 1.14.1
Votes
4
Found in [Package]
1.1.10. 1.5.0
Issue ID
1199672
Regression
Yes
[Addressables] Group References get unhooked and Schema Assets get deleted when re-importing certain assets
How to reproduce:
1. Open the attached project ("case_1199672-victory_game.zip")
2. Open the Addressables Groups tab
3. Notice the "Packed Assets" and Default Local Group" groups
4. Import the "Assets/ImportThis.unitypackage" package
5. Inspect the groups again
Expected results: Addressable Groups are still visible
Actual results: Addressable Groups are gone
Reproducible with: 2019.3.0a5, 2019.3.0f4, 2020.1.0a18
Not reproducible with: 2018.4.15f1, 2019.2.17f1
Couldn't test with 2017.4 (no package manager), 2019.3.0a1, 2019.3.0a4 (SBP errors about missing 'WriteSceneParameters' namespace)
Reproducible with package versions: 1.1.10, 1.5.0
Note:
Deleting and then re-importing the same assets solves the issue in this particular project (on 2020.1 branch)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 1.14.1):
Fixed to properly refresh now.