Search Issue Tracker
Fixed in 1.1-pre.6
Votes
0
Found in [Package]
1.0
Issue ID
1206837
Regression
No
Missing doc details for input rebinding
-e: missing details on how to proper rebind input
-as per customer:
"In OnApplyBinding you should do action.ApplyBindingOverride(index, keyPath)"
"Also you need to Dispose in OnComplete so you don't have a leak, also not mentioned in the docs"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Resolution Note (fix version 1.1-pre.6):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1338