Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
Issue ID
1206860
Regression
No
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce:
1. open any project
2. open the Profiler Window (Window>Analysis>Profiler)
3. load attached profiler data file in (skip point 4) or profile e.g. the editor for a bit (make sure you have CPU Usage and Rendering Modules enabled)
4. monitor the cpu time shown in the toolbar of the CPU Profiler's details pane as you pause profiling,
try to resume and pause until you find a situation where your current frame's CPU time should be noticably different to what the chart is showing for the last shown frames
5. use the arrow buttons in the toolbar to go back and forth over the last 3 profiled frames and observe the reported CPU time in the CPU Usage detail's pane's toolbar vs the plotting of the chart.
Expected: CPU usage should be plotted and drawn for all 3 last frames
Actual: only the 3rd last frame is drawn in the charts.
Reproduced on 2020.1.0a18, 2019.3.0f1, 2019.2.17.f1, 2018.4.12f1, 2017.4.35f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
Resolution Note (fix version 2020.1):
Fixed with 2020.1.0a19, backported to 2019.3.0f6, 2018.4.19f1