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LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce:1. Download and open the attached project2. Open "Bounce" scene3. Select a category4. Observe newly appeared butt... Read more
[Android] Graphical artifacts are seen when using materials with GPU Ins...
To reproduce:1. Open attached project2. Build to a mobile device with Adreno 630 GPU3. If the artifacts are not visible at first sig... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce:1. Create a new project and import the plugin "Substance in Unity" from the Asset Store2. Import folder "Graphics" ... Read more
[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps:1. Open attached project2. Open scene "TestScene"3. Enter Play Mode and observe the Game View Expected: Particles are em... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce:1. Open the "CreatePrefab.zip" project2. Delete "Assets/MyPrefab" asset3. MyCustomMenu > Create Prefab, notice t... Read more
2d animation package throws errors when installed through package manager
2d animation package throws errors when installed through package manager.Steps to reproduce:1) Create new project2) Window > Pac... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce:1. Download and open attached project2. Switch platform to UWP3. Target any device and build the project on IL2CP... Read more
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to Re... Read more
[Improved Prefab] [Composite Collider 2D] Editor crashes when trying to ...
Editor crashes when trying to create nested prefab using CompositeCollider2D Steps to Repro:1. open the scene Collider2D in attached... Read more
GameObject tag icons are shown for prefab instances in the active scene ...
If you are editing a Scene containing Prefabs with GameObject icons assigned to them and then open their root Prefab in isolation mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window