Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.5f1
Issue ID
1089733
Regression
No
[Wild Crash] Editor crashes with GC_free when opening or closing certain projects
How to reproduce:
1. Download or open BotD project
-OR-
1. The issue was noticed to reproduce while opening or closing certain projects
Expected result: Editor does not crash
Actual result: Editor crashes
Users reproduced this issue with: 5.6.2f1, 2017.2.0f3, 2017.3.1f1, 2018.2.13f1, 2018.3.0b4, 2019.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment