Search Issue Tracker
Fixed in 0.0.13-preview
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1093787
Regression
No
[XR] OpenVR 2D axis issues
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/249
Editor 2018.3.0b2
Package 0.0.7-preview
Steps to reproduce:
Git the InputSystem test project https://gitlab.internal.unity3d.com/xr/manualtests/input-system. Specifically grab the 2018.3 branch
Set the OpenVR SDK, and hook up a Vive or Oculus.
Run the scene ViveWandActions
Expected:
All actions are triggered correctly
Observed:
The touchpad InputActions are not triggered.
In the InputDebugger, primary2DAxis and secondary2DAxis now appear as well as the trackpad 2DAxis. The trackpad seems to drive primary2DAxis
jackpr-unity commented on Sep 18
Oculus has a similar issue. I am changing the name to reflect that.
For Oculus, the joystick control shows up in the InputDebugger, but again it is primary2DAxis that is changed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
Add comment