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[HDRP][ImprovedPrefab] Blue highlight is missing on making changes in Vi...
Blue highlight is missing on making changes in Visual Environment of Volume Settings prefab Steps to Reproduce: 1. Create a new Proj... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
SVG's Linear Gradient values aren't rendered in the Scene when using a s...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Scene View Expected result: Both GameObjec... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce:1. Open attached project2. Build and run to Pixel 33. Rotate horizontally the phone and check the video Actual result: ... Read more
[HDRP] Particles are ghosted when Temporal Anti-Aliasing is enabled in P...
How to reproduce:1. Open the VM -> Bug Attachments -> project -> '1195582-Ghosted-particles-TAA.zip' project (more informat... Read more
[Sprite Editor] Horizontal and Vertical scrollbar doesn't work for "Seco...
Horizontal and Vertical scrollbar in "Secondary Textures" under Sprite Editor drop-down menu doesn't work. Refer attached video Step... Read more
[Mono][Android] Accessing any class/instance member with an "AggressiveI...
To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more
[MacOS][Data Pipeline] Editor crashes when Data pipeline Graph is used o...
Reproduction steps:1. Open "DataPipeline-PackageDrop.zip" project and "ProceduralTerrain" scene2. Enter Play mode3. "Window" -> "... Read more
Terrain shape doesn't match the collision surface when Heightmap Resolut...
To reproduce:1. Open attached project ("case_1199680.zip")2. Press Play3. Observe the Sphere Game Object Expected result: The Sphere... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open