Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0b7
2020.1
Issue ID
1192138
Regression
No
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia driver
Reproduction steps:
1. Make sure that the Editor is being opened on an external display (See Notes for how-to)
2. Open any project with this cmd argument "-force-d3d12"
Actual Result: Crash
Reproduced with: 2020.1.0a14, 2019.3.0b12, 2019.2.13f1, 2018.4.13f1, 2017.4.35f1
Doesn't repro on PC
Reproduces only on Laptops
Comments (2)
-
Megazorz
Sep 13, 2022 02:02
After much trial and error, I finally found out *MSI Afterburner* was crashing all my unity projects when I tried to enable D3D12. Also I changed all the graphic settings back to default in control panel and updated drivers several times. Are you running MSI Afterburner or something simular?
-
Peter77
Mar 31, 2020 09:59
Related forum thread:
https://forum.unity.com/threads/case-1227901-crash-when-opening-project.847825/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2020.1.X):
The issue is coming from NVIDIA's side, thus there is nothing from the Unity side to fix regarding this issue.