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Fixed in 2020.1.X

Votes

0

Found in

2019.3.0b1

2019.3.0b12

Issue ID

1199855

Regression

Yes

[Terrain] Editor crashes on applying/removing branch material of the static Tree

Terrain

-

Editor crashes on applying/removing branch material of the static Tree.

Steps to repro:
1. Open the attached.
2. Tree game object > Select the branch node.
3. Assign BranchMat material > Apply.
4. Assign BranchMat to none.
5. Repeat step 3 and step 4.

Actual Result:
Editor crashes on applying/removing branch material.

Expected Result:
No crash occurs on applying/removing branch material.

Reproducible with:
2019.3.0b12, 2019.3.0b1.

Working fine with:
2019.3.0a12, 2020.1.0a14

Environment:
Windows 10 & Mac 10.14.

Comments (1)

  1. alexefu73

    Jun 07, 2023 12:29

    The same thing did to me. I'm using Unity 2021.3.24f1 on FerenOS/Gnu/Linux (Ubunutu 20.04 based dist), with 12GB memory, 150GB HDD available disk space, and Nvidia GeForce GT520M graphics chip.

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