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Fixed in 1.0.0-preview.33, 2.0.0-preview.11



Found in [Package]

1.0.0-preview.13, 2.0.0-preview.10

Issue ID




SVG's Linear Gradient values aren't rendered in the Scene when using a specific order of linearGradient elements in the file

Package: Vector Graphics


How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Inspect the Scene View

Expected result: Both GameObjects("haunter_sulking_broken" and "haunter_sulking_working") are rendered the same
Actual result: "haunter_sulking_broken" GameObject's parts with the Gradient Style are rendered as white

Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b12, 2020.1.0a14 (1.0.0-preview.13, 2.0.0-preview.10)
Couldn't test with: 2017.4.35f1 (Package Manager does not exist)

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