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0
votes
Fixed

DrawMeshInstancedProcedural is using only baked Reflection Probes Cubema...

Graphics Device Features

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May 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.6f1, 2021.2

How to reproduce:1. Open the user's attached "DrawMeshInstancedReflectionprobe" project2. Open the Scene "SampleScene"3. Enter the P... Read more

0
votes
Fixed

Text in the Asset Store window doen't have spaces between words

UI Toolkit

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May 07, 2021

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Version/s: 2021.2.0a14, 2021.2.0a16

How to reproduce:1. Create a new project2. Open Window > Asset Store3. Observe the Asset Store window Expected result: The text i... Read more

0
votes
By Design

Visual Studio shows multiple instances of Unity

CodeEditors

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Apr 17, 2021

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Version/s: 2020.2.0b4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Steps to reproduce:1. Download and open the user's project "MultipleDebuggers.zip"2. Make sure only one instance of Unity Editor is ... Read more

0
votes
Fixed

[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...

Mobile

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Apr 12, 2021

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Version/s: 2021.1, 2021.1.0a5, 2021.1.2f1, 2021.2

How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more

0
votes
Duplicate

Clicking on a dropdown in the Scene view control bar misplaces the dropd...

Scene/Game View

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May 03, 2021

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Version/s: 2021.2.0a15, 2021.2.0a17

How to reproduce:1. Create a new Unity project2. In the Scene view click on any dropdown of the control bar3. Observe the dropdown E... Read more

0
votes
Fixed

[2D] Thumbnails in Sprite Library Asset flicker

Package: 2D Animation

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May 02, 2021

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Version/s: 6.0.0-pre.2

Reproduction steps:1. Create a new project and import the attached custom package "1.unitypackage"2. In the Project Window select "T... Read more

0
votes
Fixed

Secondary Texture AssetImporter reference error when using same texture ...

2D

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Apr 24, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open project "case_1331542"2. Open Sprite Editor from Windows>2D>Sprite Editor3. Select the Sprite "T_MA... Read more

0
votes
By Design

[WebGL] Not all ResponseHeaders are returned when using UnityWebRequest

WebGL

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May 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player in a browse... Read more

6
votes
Fixed

Crash on MemoryManager::OutOfMemoryError when opening a project with cor...

Serialization

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.2

Reproduction steps:1. Open the attached "case_1332514" project-- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3.8f... Read more

0
votes
By Design

[XR][Quest][Multiview] Errors spammed in device's log: OPENGL NATIVE PLU...

XR SDK

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May 04, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2

Repro steps:1. Open the attached project "OESTextureBug"2. Build and Run on Quest3. Observe the logcat Expected: No errors are throw... Read more

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