Search Issue Tracker
Fixed in 7.0.0-pre.3
Fixed in 6.0.4
Votes
0
Found in [Package]
6.0.0-pre.2
Issue ID
1333228
Regression
No
[2D] Thumbnails in Sprite Library Asset flicker
Reproduction steps:
1. Create a new project and import the attached custom package "1.unitypackage"
2. In the Project Window select "Test_character_SpriteLib.spritelib"
3. Notice how in the Inspector Window the thumbnails flicker
Expected result: Thumbnails in Sprite Library Asset do not flicker
Actual result: Thumbnails in Sprite Library Asset flicker (See attached Flickering.mp4)
Reproduces on: 2D Animation 6.0.0-prev.2 - 6.0.1 (2021.1.7f1, 2021.2.0a16)
Could not test on: 2018.4.35f1, 2019.4.26f1, 2020.3.8f1 due to thumbnails not being present in the selected Sprite Library Asset or the asset breaking when downgrading the 2D Animation package
Notes:
-Issue does not reproduce on a new project
-Deleting the Library folder did not solve the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
Resolution Note (fix version 6.0.4):
Fixed in 2021.1.14f1