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Fix In Review for 2021.2.X

Votes

0

Found in

2019.4

2020.3

2021.1

2021.1.6f1

2021.2

Issue ID

1335208

Regression

No

DrawMeshInstancedProcedural is using only baked Reflection Probes Cubemaps when Forward Rendering Path is used

Graphics Device Backends

-

How to reproduce:
1. Open the user's attached "DrawMeshInstancedReflectionprobe" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode

Expected results: The middle sphere reflects the same as the other spheres
Actual results: The middle sphere only reflects the skybox

Reproducible with: 2019.4.26f1, 2020.3.8f1, 2021.1.7f1, 2021.2.0a17
Could not test with: 2018.4 because the "Graphics.DrawMeshInstancedProcedural" function was not yet available

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Instead of fix new drawing API has been introduced
    "RenderMesh" and "RenderPrimitives" family of functions found here https://docs.unity3d.com/2021.2/Documentation/ScriptReference/Graphics.html

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