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Buttons can be Clicked on a different Display than they are seen
Reproduction steps:1. Open user attached Project2. Setup Multiple Game Views3. Press Play4. Click around in the area where a Button ... Read more
Editor crashes when saving changes made in the Shader Graph which is app...
How to reproduce:1. Open the user's attached "Crystals2D.zip" project2. Open the "ChainVFX" VFX Graph (Assets -> VFX)3. Open the ... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more
ArgumentOutOfRangeException is thrown when changes are undone in UI Builder
How to reproduce:1. Open the attached project2. Open the "MainScreen" UXML file in the UI Builder3. In the UI Builder, select the "S... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more
[HDRP] Game view gets clipped in Play mode when using custom Global Post...
Reproduction steps:1. Open the user's attached project "HDRP12_BugReports.zip".2. Open "Custom PostProcess Volume" Scene3. In Game v... Read more
There's a noticeable performance impact when using Settings Manager with...
How to reproduce:1. Open the attached project2. Connect the project to Perforce3. Open the Polybrush Window (Tools->Polybrush->... Read more
AssetDatabase.GetMainAssetTypeAtPath() sometimes loads objects when deri...
Reproduction steps:1. Open the project in the attached GetMainAssetTypeAtPath_Bug.zip2. Run the test script using the menu item 'Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs